Silver League Sprite Contest [archived]

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Mega Tyranitar Sprite

Post by BetaX on Fri Jul 31, 2015 8:34 pm


Here's My Mega Tyranitar Sprite.

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Re: Silver League Sprite Contest [archived]

Post by Zell on Sat Aug 01, 2015 6:07 am

I have my only chance to be on the podium , I NEED To do a sprite for this round

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Re: Silver League Sprite Contest [archived]

Post by Dragon Arbock on Sat Aug 01, 2015 6:40 am

Gah, curse this week, or I would have liked to participate. So busy @_@
(Guess I can judge then when everything blows over Sunday).

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Re: Silver League Sprite Contest [archived]

Post by Jathavan on Sun Aug 02, 2015 2:09 pm

God dammit I just finished the sprite and my deviantart is messing up and not letting me upload.

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Re: Silver League Sprite Contest [archived]

Post by CrimsonIgnis on Sun Aug 02, 2015 8:42 pm

Heres my entry, Scolipede. Its done completely from scratch.


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Re: Silver League Sprite Contest [archived]

Post by Kitten on Sun Aug 02, 2015 10:35 pm

Here's my entry.


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Re: Silver League Sprite Contest [archived]

Post by FutureCreator on Mon Aug 03, 2015 2:20 pm

Phew I was able to post an entry before judging, here it is.

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Re: Silver League Sprite Contest [archived]

Post by Dragon Arbock on Mon Aug 03, 2015 10:51 pm

(Okay, my turn again;)

BetaX wrote:
Not bad at all. I can tell this is a mod off the original Ranger Tyranitar sprite, but you did more than enough to differentiate an add to it. For the most part it looks good, though I take issue with the lowest back spike- the shading on it with the highlight just isn't right. Also, I take issue with the angle of the spike on the front leg, as it should not be pointing down like that.
A-

CrimsonIgnis wrote:
I sorta feel that this sprite is a little large for the scale (It is within the size, though not that many really fill the whole space.) Regardless, it's fairly good, though I am unsure why you put highlights on the back, but not on the head. The sprite's clearly not backlit, so it makes little sense. That's about the worst I can say about it though, so overall, good job.
A-

KittenCutie1 wrote:
On the flipside, this feels a tad small. It's not too too small for Rangers, just that most are bigger. Anyway, for the size that it is, you did good to make it work. I think the only thing I can really point out is that the leaf gets somewhat muddled with the outline of the body.
A

futurecreateor wrote:
I can tell that this is also a mod off the original Gengar sprite. What bothers me right away is the third 'eye' on the middle of its head; it really just doesn't look round enough. Also, the line forming the top of the nearest head spike is jagged in places. The change to red is a bit stark, but I can let that pass because I understand how color limits would limit options for fixing that. Speaking of coloring though, and the headspike- that highlight there is definitely misplaced.
B+

1st; KittenCutie1
2nd; BetaX, CrimsonIgnis
3rd; futurecreateor

Next round- Sprite a Pokemon Mystery Dungeon portrait for a 5th or 6th gen pokemon
End date- 8/8
-Example;
-Notes; They are 40x40, and use a grey rather than true black. They also use an extra shade or two.

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Re: Silver League Sprite Contest [archived]

Post by FutureCreator on Tue Aug 04, 2015 10:23 am

Here is my entry Zygardu-san.

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Re: Silver League Sprite Contest [archived]

Post by Yria/Mara LB on Sat Aug 08, 2015 1:35 pm

Got my entry done, Made Goodra ^^.


http://yria101.deviantart.com/art/Goodra-P-M-D-Sprite-552246327

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Re: Silver League Sprite Contest [archived]

Post by CrimsonIgnis on Sun Aug 09, 2015 2:50 pm

Man, I almost forgot to submit this but here it is, Noivern. I tried getting the pallet to be 15 colors like the PMD mugshot, but I have a version with more than just 15 colors if you'd like to see it instead.


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Re: Silver League Sprite Contest [archived]

Post by Zenox-rmp on Sun Aug 09, 2015 4:15 pm

No, we don't wanna see it. Wink tongue

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Re: Silver League Sprite Contest [archived]

Post by noverys on Sun Aug 09, 2015 11:21 pm

Sorry if I screwed up the judging but here!

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Re: Silver League Sprite Contest [archived]

Post by Kitten on Mon Aug 10, 2015 12:32 am

I can do the judging for this since I'm not participating this round. I'll do it first thing tomorrow.

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Re: Silver League Sprite Contest [archived]

Post by Kitten on Tue Aug 11, 2015 5:13 am

My turn to judge~

FutureCreator wrote:

This is fairly good. The shading is consistent although the shading on the back fins looks off. It's just straight when it should curve around to fit the shape better. The fin on the side of the head doesn't seem accurate. You also could have used more shades in order to fit the Pokemon Mystery Dungeon style better, but other than that, it's a decent sprite.
B+

Yria/Mara LB wrote:

Not bad, but there are a few flaws. You could've gotten away with having the goopy stuff under its chin a slightly darker color because as it is now, it blends into background and makes it hard to distinguish. There are also some issues with the shading. You have a highlight on the head, making the light source look like it's coming in from the top right. But then there are highlights on the top left side of the large antennae, making the light source look like it's coming in from the top left. There's too little use of a darker shade for shadow, much less multiple shades in order to fit the style. The outline looks like it's double pixelated as well. Even though it's technically the style, it looks off, especially with the lack of multiple shades. Anatomically, the eye is too small and the small antenna that's farther away is larger than the one that's closer to us when it should be the other way around due to perspective. The head also doesn't look attached to the neck, but that can be fixed by getting rid of some pixels and making the space between the neck and the head open instead of closed.
C

CrimsonIgnis wrote:

Overall, this sprite came out pretty nicely. You have enough shades to fit the style, but the shading looks awkward in places. The outline also looks double pixelated because the two shades used are a bit too close together. It also makes the outline appear jagged and squared off in places instead of sharp.
B+

VerysBlade wrote:

I can tell this is the sprite from Charizard. Overall it looks good.The shading is decent, however there are a few flaws. There's a highlight on the back of the wing that shouldn't be there. It should be shadow instead to keep the light source consistent. The fire could be fixed, too, with maybe making the center bigger and adding a highlight shade and coloring the outline blue instead of gray.
B

1st; FutureCreator, CrimsonIgnis
2nd; VerysBlade
3rd; Yria/Mara LB

Next round - Create a Gen 3 trainer sprite
End date - 8/16

-Notes; Size limit is 64x64

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Entry

Post by Karasugaming on Thu Aug 13, 2015 11:09 pm

Finally something I can participate in
I used brendan as a base to create Gen 3 karasu
I recoloured brendan, erased his backpack and added the scarf. I think this is one of my best works.
[img][/img]

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Re: Silver League Sprite Contest [archived]

Post by noverys on Fri Aug 14, 2015 11:54 pm

Here's a devamp of one of my favorite of my characters:

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Re: Silver League Sprite Contest [archived]

Post by RandomUncertainty on Sat Aug 15, 2015 4:25 am


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Re: Silver League Sprite Contest [archived]

Post by LlamaMinister on Sat Aug 15, 2015 2:41 pm

Just so everyone knows, I'll be judging this round.

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Re: Silver League Sprite Contest [archived]

Post by Yria/Mara LB on Sat Aug 15, 2015 3:31 pm

Okay I got it done on time!


http://yria101.deviantart.com/art/Sindy-gen-3-sprite-553932999?ga_submit_new=10%253A1439666938

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Re: Silver League Sprite Contest [archived]

Post by LlamaMinister on Sun Aug 16, 2015 1:08 pm

Okay, I'll start judging later today, but just so people don't have to wait to start the next round, the next round is to make a Gen 5 style sprite for a normal trainer class (like a Gen 3 FR/LG Lass) of a different generation unless they already have a similar Gen 4 or 5 adaptation (Also like the FR/LG Lass).

So, as an example, it would be taking the design of the Pokemon Emerald Ace/Cool Trainer, and making a Gen 5 sprite with that outfit and style.


Last edited by LlamaMinister on Sun Aug 16, 2015 9:03 pm; edited 1 time in total

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~LM

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Re: Silver League Sprite Contest [archived]

Post by CrimsonIgnis on Sun Aug 16, 2015 7:06 pm

Just a random dude I came with. I, again, went with a 15 color pallet, which are taken from a multitude of FRLG sprites.


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Re: Silver League Sprite Contest [archived]

Post by LlamaMinister on Mon Aug 17, 2015 6:05 pm

13gamer2000 wrote:

This looks alright at first glance, but upon further inspection, it has some problems. Firstly, the part of the scarf that's wrapped around his neck seems to cut infront of his head. Also, the rest of the scarf looks really stiff and it doesn't flow naturally. The dark, outline shade on the skin tone isn't dark enough, and it's hard to distinguish from the other shades. The sleeve on the arm that is extended downward is really, really thin around where his elbow should be, which gives the arm really weird looking proportions. The front pant leg is also almost pillow shaded, which just doesn't look super good. I would suggest just messing with the outlines and not making them all black. The shoes also look a little weird, but I can't really explain what feels weird about them. Also, the jacket looks like it would be ridiculously tight on his torso. Overall, I really see the effort, but some things could use some fixing, while others just need some small tweaking.

C+

VerysBlade wrote:

This one is pretty solid, but there are a few things that need some fixing. Firstly, the bottom of the dress looks really boxy and square, and it doesn't seem to curve quite right with the body. The arm that is resting on her hip looks like it's missing some outline pixels because of those two dark skin tone colored pixels on her forearm. They look out of place like that. Also, the shading on the left leg (her right leg) makes it look like it is suppost to be bending backwards, but the shading on the boot doesn't reflect that, and it makes the leg look like it's bending all weird. Also, just as a minor nitpick, but the hair could have benefited from one more shade of grey. Overall, it looks really well done, but the bigger flaws are really holding it back.

B-

RandomUncertainty wrote:

Before anything, please don't post sprites with a transparency. It just gets annoying to remove.

This sprite looks really good, and it's hard to find flaws in it, but I'm sure gonna try. The first thing I noticed is that this sprite looks tall, at least by Gen 3 standards. It does fit into the size limit, so I can't knock off any points for it, but it feels like it would look out of place in a Gen 3 game. One thing that definitely seems to be lacking a lot is any black outlining, and while I understand not wanting to use it much (I do that myself when it comes to sprites), it's outlining looks more like a Gen 5 style. However, the shading on the hair looks really Gen 3 style, so good on ya there. The shading between the thighs and the skirt really bugs me because there should be some shade being given off by the skirt, no matter how tight it is, but there isn't any here. Also, the shading on the right side of the skirt doesn't match up with the accompanying leg. Other than those, there isn't much I can say. It's really good, but some things here and there need to be ironed out.

B+

Yria/Mara LB wrote:

(I had a nice, big ol' paragraph typed up, then it decided to vanish, so this'll be short and sweet and to the point.)

Firstly, this sprite is massively tall for a third gen sprite. While it fits in the size constraints, it still looks more like a Gen 4 sprite. The raised arm looks too short compared to the other arm. The shading on the right pant leg looks really haphazard and weird, whereas the other leg, the shading is mostly nonexistent. The hand on the lowered arm looks off, and the outline on the back of that arm doesn't match how the light would be shining on it. The mid-shade of purple on the shirt looks too dark, too. Overall, I see the effort, but it doesn't quite hit the mark.

C

CrimsonIgnis wrote:

Well, to be honest, I have nothing really to say other than the raised arm looks too long. Other than that, this is a really solid Gen 3 sprite. The shading and the outlines match really well to what the official stuff is. Well done Crim.

A

1st: CrimsonIgnis
2nd: RandomUncertainty
3rd: VerysBlade

Next Round:

Make an old trainer class design (like the Gen 1 Psychic, or the Gen 3 R/S/E Rich Kid) into a Gen 5 style that doesn't already have a Gen 5 or 4 official sprite (Like the FR/LG Lass).

Notes:
-This is not a revamp.
-Don't choose any class designs from Gen 4. Only designs from Gen 1 - Gen 3

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Life isn't the kindest mistress. She will do anthing and everything to break you and to try and force you to fall victim to her cruelty. You can't, however, let her win, for when you give up and succumb to life's cruelties, that is when you die as a person. Those who keep fighting, even if they are fighting a battle they can't win, are the people who truly succeed, because success isn't measured in how well you do in the end. It's measured in how hard you fight to get to where you are.

~LM

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Re: Silver League Sprite Contest [archived]

Post by Dragon Arbock on Tue Aug 18, 2015 9:11 am

Transparency is annoying, but the PrntScrn (print screen) button is your friend ^-^
(Okay I'll shut up and go back to breaking my skull over trying to figure out how to title the thread for this round.)

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Re: Silver League Sprite Contest [archived]

Post by Yria/Mara LB on Sat Aug 22, 2015 5:13 pm

So, I did the expert class. Hope I didnt do so bad.
(And that other people will join this round.)





http://yria101.deviantart.com/art/Expert-class-revamp-555520792

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Re: Silver League Sprite Contest [archived]

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