Silver League Sprite Contest [Eeveelution round - extended to 10/8]

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Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by Dragon Arbock on Sat Apr 30, 2016 8:49 pm

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[Premise | Rules | Judges | Current Round | Past Rounds archive | Scoreboard | Rewards]

Hello and welcome to the second iteration of the Silver League sprite contest.
Just to recap-

Premise;

  • This contest is a test of your spriting abilities, in which you will compete against fellow spriters
  • This contest is not one event, but rather numerous events over many weeks. You do not have to participate every week, but scores are cumulative.
  • Each round will be one week, and the challenge will be based on a subject or category of spriting (for example, fusions, trainers, mugshots, or revamps).
  • Submissions will be accepted up until the date of a round's end, after which they will all be judged, and additional points will be rewarded based on letter grade.


Rules;

  • Follow all preexisting forum rules
  • You may only enter one sprite per round (unless otherwise stated). You may not change/edit your entry once it is submitted, so do not post until ready.
  • I don't think I need to say this, but please make sure your sprite is saved as a png.
  • Keep your sprite at b/w dimensions (no larger than 96x96) unless otherwise stated. Upscales or abnormally large sprites will be disqualified.
  • Please leave the sprites on a white background- transparent backgrounds turn to black when copied into paint for examination.
  • Please no joke/troll entries. They will be ignored. If you continue to post troll entries, disciplinary actions will be taken.
  • Do NOT steal another persons work and submit it as your own. You will be caught, and permanently banned from the contest, and there will be repercussions outside of the contest.
  • Please don't pester the judge(s) (unless I deserve it- odds are I will).
  • If making a sprite involving a 6th gen Pokemon, please do not use someone else's sprites, even if they have given permission to use them. This contest is based on your skill, not someone else's.

**Important- Please upload your image somewhere it won't disappear. NO temporary-only image sites. (I suggest hosting on either tinypic or photobucket, provided you have an account so they are saved, or on deviantart.)
If you do not know how to post an image file once uploaded, right-click on the image and select 'copy image location' then paste it and surround the url in an image code tag;
Code:
[img]your-image-url-here.png[/img]

Judge(s);

  • Dragon Arbock, LlamaMinister


Current round;

  • Create an Eeveelution for an unused type- 10/8 [end date]


Past rounds archive;
Spoiler:

Scoreboard;
Spoiler:
Username:Spendable Points:Total Points:
LlamaMinister88
CrimsonIgnis6363
VerysBlade/noverys2929
PoLlOrOn2121
MizuCyne33
Sir Tman1616
Yria/Mara LB2525
Professor Morel2323
Karasugaming1434
zeroscale122
Dragon Arbock88
FutureCreator1919
Istas11
TriShade99
Zell1010
KittenCutie12727
Hessehl44
Chawizawd22
J A Y22
Warlock22
secretsupergirl22
redxephyr55
Samuronite99
JTGamer_BR66
Mitchell Boot2121
GrimlockGabe11
TeamNingo88
AeroTheMaverick11
Gantorn2727
stormneko1717
ryu11
DanH0311
Smileycorp11
Audio_Soul33
Capta1n_Henry77
CraterChest11
Essix1616
Allistor The Great33
Prodigious Dimension33
nya246899
Lex Callaina11
DekuMarowak11
Infinity Calli22
Jathavan22
Mizuurei44
---

(1 point for entering, +0 for a D grade, +1 for a C, +2 for a B, and +3 for an A)
(List reset from previous iteration)

Rewards;

  • 20 points- a custom sprite request
  • 40 points- any shiny pokemon (excluding legendaries)


Last edited by Dragon Arbock on Thu Oct 06, 2016 8:44 pm; edited 25 times in total

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by Warlock on Sun May 08, 2016 12:48 pm


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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by GrimlockGabe on Sun May 08, 2016 12:51 pm


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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by secretsupergirl on Sun May 08, 2016 1:19 pm


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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by TeamNingo on Sun May 08, 2016 1:38 pm

say hello to Nathan (It's me)

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by ZeroScale on Sun May 08, 2016 2:23 pm


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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by JTGamer_BR on Sun May 08, 2016 4:42 pm


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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by LlamaMinister on Sun May 08, 2016 5:35 pm



Well, guess I'll partake in a handful of events here and their tongue
Good luck everyone! I'm sure you'll all do great!

_________________
Life isn't the kindest mistress. She will do anthing and everything to break you and to try and force you to fall victim to her cruelty. You can't, however, let her win, for when you give up and succumb to life's cruelties, that is when you die as a person. Those who keep fighting, even if they are fighting a battle they can't win, are the people who truly succeed, because success isn't measured in how well you do in the end. It's measured in how hard you fight to get to where you are.

~LM

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Re: Silver League Sprite Contest [OC Trainer - 5/14]

Post by redxephyr on Sun May 08, 2016 5:43 pm


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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by stormneko on Sun May 08, 2016 5:51 pm

technically fanart but eh

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by Karasugaming on Sun May 08, 2016 8:30 pm

Im still alive not missing out on this
*throws pixel art at DA and LM*
I didn't do nuthen <_< shifty eyes >_>

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by Chawizawd on Mon May 09, 2016 12:54 am



good luck everyone! Very Happy

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by J A Y on Mon May 09, 2016 8:47 am

I assume we just post the links.

http://i1030.photobucket.com/albums/y365/klamann0411/Jay_zpsdra9ojs3.png

Or not? Good luck everyone.

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by Mitchell Boot on Mon May 09, 2016 10:22 am



Good Luck!
The pidgey is ripped from the gen 3 games btw, hope it doesn't matter to much as it's just a little background decoration.

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by CrimsonIgnis on Tue May 10, 2016 12:39 am



I was going to use my trainer sprite but I decided to make something new

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by PoLlOrOn on Tue May 10, 2016 11:56 am

Yo!


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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by Professor Morel on Wed May 11, 2016 6:14 pm



Decided to use an ongoing commission for this round.
Please do not hold anything back, judges. Heavy criticism would be appreciated.

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by Yria/Mara LB on Thu May 12, 2016 4:17 pm



There is my entry, hope you like it ^^.

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An extremely bad sprite

Post by AeroTheMaverick on Thu May 12, 2016 5:18 pm

Have a bad sprite!



Last edited by AeroTheMaverick on Sat May 14, 2016 11:20 am; edited 1 time in total

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by noverys on Thu May 12, 2016 10:53 pm

Here's my entry: Anna!

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by Gantorn on Fri May 13, 2016 5:44 pm

This is my entry, I hope you like it! Very Happy

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by MizuCyne on Fri May 13, 2016 7:31 pm

My very first sprite. I hope its sufficient.

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by Samuronite on Sat May 14, 2016 12:42 pm



I understand Star Wars hype is over for now but I wanted to show you this sprite!

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by Sir Tman on Sun May 15, 2016 12:00 am

An Elite Grunt from my antaginost team.

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by Dragon Arbock on Sun May 15, 2016 5:46 am

Time for judging.. wow there's more than I expected Shocked

Warlock wrote:
Okay.. this sprite becomes a lot more problematic when I zoom in and realize which way the trainer's supposed to be looking. It wouldn't be soo bad, but the chin line cuts right up into the face- well it's either that or a really low side-mouth. Other than that, the hoodie has areas of double-black on the sleeves and hood, and the colored outlines for the hoodie and the pants and are too light. The shading on the chest is also rather blocky, and overall a bit flat. I like the idea though, but all above, and the hands as well, need some work.
C

GrimlockGabe wrote:
This sprite is overly bright- the hair is neon, the one outline color is barely distinguishable, and there isn't enough of a difference between the shades on the red jacket. Otherwise I think this is just Cheren's sprite with Falkner's hair, which could have worked.. had the recoloring job been better, but as it is, it doesn't.
D

secretsupergirl wrote:
This looks sorta nice, but it has flaws. The green ruffly thing on the back of the dress has a lot of double pixelization with the dark green outline. There's also one spot where you completely missed recoloring a pink pixel to green. I can tell you changed the arm, which doesn't look /too/ bad, but the hand is rather small. There's also a spot of brown outline int he hair by the flower that you missed when recoloring.
C

TeamNingo wrote:
There's a lot of things wrong here. The hat is pillowshaded, has lots of double pixelization, and is  basically at the wrong angle. The shading is very flat, the colored outline is entirely too light, and the one arm is way skinny. I see what you were trying to do, but it wasn't executed well.
D

zeroscale1 wrote:
What did we tell you about transparent backgrounds? Eh.. I'll let it slide this one time, because at least your sprite didn't contain any true black so it wasn't messed up by it.. but that should tell you something- this sprite has no black outline at all, even on the pants which are a shade of black. Now, the other issue I have with this sprite is that the direction the lightsource is coming from is all confused. On the shoulder and arm it looks backlit, but on the rest of the upper body it looks to be more normal. Also, the shoes really need a darker outline color, and the skin and hair needs some lighter outline (it's usually good to use two shades of outline. The rest of the sprite isn't too bad, but the near arm could use a more well defined elbow.
C+

JTGamer_BR wrote:
This sprite also has shading issues.. that is to say, the shirt an jacket have none at all. The jacket's outline color is also way too close to the jacket color, and should be darker. Same thing with the pants, really. Also not sure what the solid black 'L's are supposed to be on the shirt, and the hair is shaded rather straight.
C-

LlamaMinister wrote:
This is really rather nice. There's only really two small things that bother me. First would be the fingers on the open hand look like they should extend down into the palm a bit further, or just be a bit longer. Second would be that I think the chin's overly round. Also, I know most of the body can get away without needing a highlight shade, but the hair it's usually a good idea to include. That's just a nitpick though.
A

redxephyr wrote:
This trainer definitely has character, though some of the execution is flawed. For one, the near arm is too curved, and needs to have a more defined bend. The other thing is the shading isn't very good, an looks flat. The highlight shades don't contrast enough, and are positions so that he looks backlit. The hair's outline is also not dark enough, an that one eyebrow is way too thick. The hair also has no texture at all, which is basically another flaw with the shading of it. This sprite isn't bad, but it could be so much better with a reshade alone.
C

stormneko wrote:
This sprite is just a mess. The sword and hair (I think?) have no outline, and what does is either way dark, or way too light. The anatomy of the arm is iffy, and I cannot even make out a hand that might be holding the sword. I hate to be mean, but it's not good, though at least you tried.
D-

Karasugaming wrote:
Not a bad effort, though with a few flaws. For one, the headband is rather blocky in shape, instead of being in a more natural curve. The other flaws involve some double pixelization on the chin, and the ends of the scarf. Other than that though, it's a pretty solid sprite.
B+

Chawizawd wrote:
This is another weird case of shading not matching up. The hat would suggest the light source is from the right, but the coat would suggest the left. The coat also has almost a solid black outline.. with weird bits of blue-green, when it should really make use of dark purple in the outline. The eyes, which I think are suppose to be heterochromatic, are hard to make out from a distance. This sprite could be good, just needs some fixing with outlines and shading.
C+

J A Y wrote:
This is an interesting effort, but it falls short. The outline for the hair is too close in color to the shadow color, and thus a darker color of outline should be used there. Also, I get what you were going for, but the sleeve seems to sag a bit too much. The hand is also overly simplistic and small compared to the pokeball. The jacket could also use another shade, as besides the arm, it looks flat.
C+

Mitchell Boot wrote:
For wearing a vest, this trainer is way skinny- he could easily be a few pixels wider- and to go with that, he also has a skinny neck. The arm is also more of a curve than a natural bend, and the knee on the bent leg is too high up. The hair is fine, but the outline of the vest needs a darker color to go with all that black.. which is too much black. I see the effort, but it didn't come together.
C-

CrimsonIgnis wrote:
Hm, consistent lightsorce, and nice detailing, but mainly this sprite looks like it came from the games- that is to say it matches the style well. Only think really throwing it off are the hands, which the more I look at them, the more off they appear- the front one looking as though it lacks knuckles or fingers, the the back one just being too detailed for the area to work with.
A

PoLlOrOn wrote:
This is very nice, actually (..though you didn't abide by the no transparent background rule +sighs+). Anyway, the shading's nice and consistent, and the shroud looks like fabric should. However, the hand holding the pokeball is large- it's larger than his feet, which once noticed detracts from the rest of the sprite. Nickpicks would be that the hand on the hip looks odd with the extra finger showing there, and also the pants should not be trying to use the blue color as an outline around the ankle, as it's too light for that.
A

Professor Morel wrote:
This sprite is relatively solid.. but what is going on with that hand? At first it looks like a hand holding a bell, but if so.. what is the flesh-colored protrusion on top of it? Otherwise it's an okay sprite.. but that is entirely distracting.
B

Yria/Mara LB wrote:
A rather stylish sprite, though with a few minor flaws. First thin I notice is that the smile is a bit too large, and touches the outline of the cheek next to the hair- this can be fixed by removing one pixel of it. Another is the hand- mainly the distinction between pinky finger and ring finger. Last is the outline of the blue shirt- it blends in too closely with the the shadow color, and should be made darker. Otherwise, a nice sprite overall, with a few fixes.
B

AeroTheMaverick wrote:
'Have a bad sprite' ..? Oy vey.. also not really sure why there's two here. Anyway, scarf has no outline, sword has too light of an outline. There's no clear distinction between the shirt and the pants. The shading on this whole sprite also needs to be redone, though mostly the hair- lots of the gray shades are also too close together to be effective. For what it's worth I do like the sword, just the rest needs work. ..I'm also not sure how he's even holding the sword at that angle in the first place- it'd be more comfortable for him to hold it on the other side of his legs, and pointed the other way.
D

VerysBlade wrote:
This is rather cute and nicely done. Only problem I have is I'm not sure if she's wearing a scarf, or a small vest. It looks more like a scarf, but if so the ends are a bit wide- well, mainly the one is. ..If it's neither and she's supposed to be holding something rather than adjusting her scarf.. then I'm clueless. But, pretty good nonetheless.
A

Gantorn wrote:
Hm, a bit larger for normal trainers, but still legal nonetheless. Regardless, this sprite is very pillowshaded on the pants and the vest. The shades are too close together, there's no black on the pants, but there is on the white sleeves.. and what is that hat? whatever it is it should not be detailed in black outline. this trainer is also just too lanky for pokemon proportions.
D

MizuCyne wrote:
This is a rather interesting one, and certainly has a flair to it. However there's a few things that could use some correcting. First and foremost- why is the outline of the back arm in a color lighter than it? You even have dark brown in your sprite already that would have done the job, or better yet, use some black- I see you also did the same thing with the trailing purple fabric. Secondly, the hair in the ponytail is oddly straight up to a point where it curves rather sharply. This might be a case of anime hair physics, but the curve could be gentler. Last is that the few light streaks on the head don't contour at all to the head. Otherwise, this is really rather nice.
B+

Samuronite wrote:
Unless your OC is a storm trooper.. doesn't really fit the bill. Anyway.. even giving you that, the sprte has almost no shading at all. It also has some double pixelization around the upper legs. The detail work is nice, but the rest is lacking.
C

Sir Tman wrote:
This sprite is quite good, though not without a few things to point out. Most notable thing I see is the the upper arm on her right (your left) is really skinny when compared to the other one, and just too skinny regardless. second, is the pants could use more shading, considering the coat drapes over them. Besides that, most of the rest looks fairly good, though I find the bit of dither shading on the coat tail odd when the rest of the sprite does not use dither.
B+

Well.. that was long.. it's now 5:45 in the morning for me. I will update the scoreboard when I wake up, but I will announce the next round now;

Next round; Splice (aka fuse) two pokemon together. So, it's a 50/50 fusion round.
End date; 5/21

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Re: Silver League Sprite Contest [Eeveelution round - extended to 10/8]

Post by Sponsored content Today at 11:04 am


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