Ugh... It was going so well, until the proportions went so wrong...

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Ugh... It was going so well, until the proportions went so wrong...

Post by absolheart on Sat Sep 13, 2014 2:16 pm



Ugh... Everything was fine, everything was pixel perfect, then one misclick and it goes all wonked up... So I decided to only show the front veiw. Enjoy. Razz

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Re: Ugh... It was going so well, until the proportions went so wrong...

Post by absolheart on Sat Sep 13, 2014 3:41 pm

I took a little bit of time to restore three other frames to their (mostly) original forms.
[
The last frame is wonked up so bad i dont know why I went all weird, so I wont show that one to you.

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Re: Ugh... It was going so well, until the proportions went so wrong...

Post by BetaX on Sat Sep 13, 2014 4:18 pm

His head is kinda pillow shady. I can tell you that.

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Re: Ugh... It was going so well, until the proportions went so wrong...

Post by absolheart on Sat Sep 13, 2014 4:57 pm

Yeah, I have a problem with that. I do too much pillow shading in everything X(

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Re: Ugh... It was going so well, until the proportions went so wrong...

Post by BetaX on Sat Sep 13, 2014 5:11 pm

Try to use 2 or three colors instead of 4 or 5 colors. That'll help!

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Re: Ugh... It was going so well, until the proportions went so wrong...

Post by Joasama on Sat Sep 13, 2014 6:05 pm

Is he upscaled? And he looks a tiny bit jpeg-y too. But its a good idea for a sprite.

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Re: Ugh... It was going so well, until the proportions went so wrong...

Post by absolheart on Sat Sep 13, 2014 6:33 pm

Yeah, as I said, there was a accident with it and I wasn't able to get them back exactly how they were...

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Re: Ugh... It was going so well, until the proportions went so wrong...

Post by BetaX on Sun Sep 14, 2014 3:03 am

Why does anyone try to upsale anyway? Sure I upscale too but at least I got the Original size with it too. Note to you If your trying to upscale, At least also showing the original size too. Another advice for you.

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Re: Ugh... It was going so well, until the proportions went so wrong...

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